Just a few days ago, news broke about Sony closing Bluepoint Games, the studio behind remasters like *Demon’s Souls*. A recent report reveals that the hold-up on a *Bloodborne* remake wasn’t from Sony, but rather FromSoftware itself.
Bluepoint Games had been praised by Sony for its exceptional skills and contributions to PlayStation. However, despite this acclaim, the studio was shut down last week, affecting around 70 employees. Sony stated that this decision came after a recent business review.
After acquiring Bluepoint in 2021, Sony had initially directed the team to work on a live-service *God of War* game, which was canceled last year. Fans had always hoped for a *Bloodborne* remake after Bluepoint did such a good job with *Demon’s Souls*.
A report from Bloomberg suggests that Bluepoint approached FromSoftware in early 2025 to pitch a remake of *Bloodborne*. They were told the project was financially feasible, but FromSoftware wasn’t interested.
Former Sony Interactive Entertainment president Shuhei Yoshida previously touched on this topic. He mentioned that *Bloodborne* is highly requested by fans on social media, and he speculated that Hidetaka Miyazaki, the creator of *Bloodborne*, loves the game so much that he may not want anyone else to take on the project.
After this setback, Bluepoint tried proposing an updated version of *Shadow of the Colossus* and a spin-off for *Ghost of Tsushima*, but both ideas were also declined. Bloomberg highlighted that other studios were reluctant to invest significant resources in projects not developed in-house.
*Bloodborne*, released in 2015, is widely regarded as one of the greatest games of all time. Players praise its depth and creativity, and it continues to resonate with the gaming community. In a survey conducted by GameSpot, 64% of gamers expressed a desire for a remake, showing just how much it means to its fans.
The conversation around *Bloodborne* isn’t just a nostalgic longing; it reflects larger trends in the gaming world, where remakes and remasters are becoming standard practice. Developers like Insomniac Games have seen success with titles like *Ratchet and Clank*, indicating that reviving beloved games can pay off.
As the gaming landscape evolves, fans will continue to keep an eye on *Bloodborne*’s fate, hoping for news that might breathe new life into this classic.

