My time at PAX East this year was a whirlwind of activity. While I barely slept and relied on junk food, the biggest surprise was how little video gaming I actually did. Instead, I dived into the exciting world of trading card games (TCGs) with friends and new faces. This change of pace was refreshing and different.
Despite the buzz around impressive video games like Poly Fighter and Canvas City, I found myself more captivated by a TCG based on Cyberpunk 2077. I first caught wind of this game while participating in another, and the excitement was palpable. The booth buzzed with fans eager to try out the game during its first major event. It seemed like everyone was either checking out the cards or engaged at packed tables.
Shortly after my visit, the Cyberpunk TCG’s Kickstarter campaign became the most-funded game ever on the platform. TCG content creator Amy “Amazonian” Demicco pointed out that the game’s brand recognition likely boosted its success, making fans more confident in its delivery. This factor helped ease my concerns about backing a new game.
Eventually, I joined in for a game session. My friend Ken, who usually avoids TCGs, was intrigued enough to join me. We didn’t finish our match in the short time we had, but I got a good feel for the game’s sleek mechanics and how it captured the essence of the Cyberpunk universe.
Before the show even began, my friends and I played Magic: The Gathering, specifically the Commander format. Although I didn’t play many games afterward, I got involved in cracking packs from the latest TMNT set, which was a highlight at the event.
While sanctioned booths drew crowds, there was also a demand for secondhand shops selling rarer cards, sometimes at steep prices. Demicco mentioned that the rising interest in TCGs has made both fans and scalpers more active in the space. The variety of games and topics this year was impressive, with buzz also surrounding the One Piece TCG and the recently released Riftbound from Riot Games.
I caught some glimpses of Riftbound during a casual session. Perfect for beginners, it offers a friendly space for both new and seasoned players. Even Nala Wu, a developer with minimal TCG experience, found some luck with a Renata Glasc deck, surprising themselves with how engaging the game felt.
Despite all the new TCGs emerging, it’s clear that Magic is still the heavyweight champion, thanks in part to its ability to draw in new players through exciting crossovers. That sentiment was echoed by Demicco, who highlighted the mixed reception of crossover sets but acknowledged their popularity.
PAX East showcased a shift; fewer major game developers were present, allowing TCGs to shine. Throughout the weekend, conversations often veered toward card games rather than traditional video games. The buzz around the Cyberpunk booth and the excitement for upcoming game releases suggested that TCGs are here to stay.
In short, TCGs are enjoying their moment in the spotlight right now. I’m looking forward to seeing how they evolve in the coming years.
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Cyberpunk 2077,Cyberpunk TCG,League of Legends,Riftbound

