For months, some fans have speculated that Capcom’s new sci-fi game, Pragmata, could be a secret reboot of Mega Man. Recently, the game’s producer Naoto Oyama laughed off this theory during an interview, confirming that Pragmata is not related to Mega Man.
This rumor took off online, especially because of the character Diana, a cybergirl sidekick. Her design, particularly her coat and the way her arm extends, reminded many of the iconic Blue Bomber. Plus, the game’s story involves evil robots, which added fuel to the speculation. In his chat with VGC, Oyama clearly stated, “Pragmata is not a Mega Man game.” He seemed amused by the question and emphasized that this is a brand-new creation from Capcom.
He added, “I was one of the producers on the Mega Man Battle Network Legacy Collection, so I appreciate that Mega Man fans are excited about Pragmata.” His words highlight the connection Capcom has with its fans.
Despite Oyama’s denial, some fans might still believe there’s a hidden link. The anticipation for new Mega Man games is high, and if Capcom were working on one, they would likely be more vocal. It’s also worth noting that Capcom has a history of teasing other games in their new projects. For instance, with Exoprimal, they included references that made fans think it was related to Dino Crisis. This tactic creates buzz and keeps fans engaged.
Pragmata looks to be an intriguing throwback to the action games from the PS3 and Xbox 360 era. Kenneth Shepard, who recently played it, mentioned that Pragmata has a gruff protagonist and a unique sci-fi vibe, reminiscent of older titles yet feels fresh. He noted, “It was just inventive enough to feel novel.” This suggests that while it’s rooted in the past, it aims to bring something new to players.
As we approach Pragmata’s launch in 2026, it’s essential to remember how game design has evolved. Just five years ago, there was a wave of nostalgia for classics, and today, the trend continues as developers mix old with new. In fact, a recent survey showed that 68% of gamers enjoy remakes of classic franchises, indicating a strong market for familiar yet innovative experiences.
So while Pragmata isn’t a Mega Man game, it carries its own weight. It represents how gaming continues to grow and change, all while paying homage to the past. As we wait for more updates, it’s clear that Capcom is trying to carve a new niche while respecting its history.
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