Code Vein II aims to immerse players in a vampire-filled landscape but often misses the mark. After creating a custom character, I dove into a story that felt heavy on jargon and light on engagement. The visuals? A chaotic mix that can be hard on the eyes. The sound didn’t do much to lift my spirits either; I found myself tuning out the background noise.
At first, I appreciated the game’s time-hopping narrative, shifting between a shattered present and a century-old past. It started strong, showing how old relationships morphed into the enemies I faced. However, as I trekked through numerous loading screens and cutscenes, the intrigue waned. The recycled ghostly memories felt like unnecessary padding, and I found myself rushing to finish them.
Among the narrative arcs, one story stood out, filled with surprises, while the others felt slow and predictable. Honestly, if I hadn’t been reviewing it, I might have quit early.
Traveling the overworld was tedious. The confusing markers and poor pathing made using a motorcycle feel like a chore. The dungeons weren’t any better. They recycled enemies and environments and offered boss fights that oscillated between being too easy or annoyingly difficult. The good news? Checkpoints were fair, giving a welcome chance to collect resources after a setback.
Combat mechanics are a mix of interesting possibilities, giving players various options to tailor their playstyle. You can choose different weapons, special abilities, and even have an AI companion. But engaging with these mechanics felt more like a task rather than fun, as enemies quickly grew repetitive. Despite my efforts to experiment, it often boiled down to spamming the same attack.
Boss battles added some excitement but were marred by frustrating controls and awkward camera angles. Some final bosses had engaging patterns, yet most encounters were flat and uninspiring. The game’s menus felt cluttered, like navigating an MMO after hundreds of hours, which didn’t help with the already messy presentation.
While I wanted to uncover something truly enjoyable beneath its flaws, what stood out was how Code Vein II seemed to draw from many other games, rather than carving out its own identity. In the end, it left a sense of disappointment, teetering on the edge of being forgettable.
Additional Perspectives
Interestingly, the “Soulslike” genre, of which Code Vein II is a part, has grown significantly in recent years. According to a 2023 report by Statista, the global gaming market for action RPGs was projected to reach $15.6 billion in revenue, showcasing a growing interest in titles that blend combat and storytelling. Yet, some titles manage to stand out more than others. Games like Elden Ring not only delivered exceptional combat but also built captivating worlds, which highlights how important execution is in this genre.
In conversations on social media, many players express frustration over games that rely too heavily on familiar mechanics without offering fresh experiences. For a game like Code Vein II to thrive, it would need to innovate rather than replicate what others have done.

