We’re excited to share that the latest Heroes of the Storm patch is now on the Public Test Realm for you to try out! If you find any bugs while playing, please let us know in the PTR Bug Report forum. Your feedback is super valuable!

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Balance Changes
Heroes
Auriel
Base Changes
- Bestow Hope [Trait]
- Reduced energy storage from 50% to 40% for non-Hero damage.
Dehaka
Base Changes
- Dark Swarm [W]
- Damage decreased from 52 to 48.
Talent Changes
- Level 4
- Hero Stalker
- Essence gain no longer increases when hitting more than 2 Heroes.
- Dark Swarm now requires hitting 2 Heroes to gain Essence.
- Lurker Strain
- Cooldown reduction changed from 3 seconds to 2 seconds.
- Hero Stalker
- Level 7
- Feeding Frenzy
- Reworked: Now a Gambit bonus, starting with 1.5 seconds cooldown reduction.
- Paralyzing Enzymes
- Reworked: Removes Gambit. Reduces healing received by 40% while Drag is active for 2 seconds.
- Feeding Frenzy
- Level 13
- Ferocious Stalker
- Damage bonus reduced from 60% to 50%.
- Ferocious Stalker
- Level 16
- Tunnelling Claws
- Movement speed reduced from 125% to 120%.
- Tunnelling Claws
- Level 20
- Contagion
- Now reduces Isolation damage by 60%.
- Contagion
Kharazim
Base Changes
- Health increased from 2027 to 2080.
- Breath of Heaven [W]
- Healing increased from 285 to 295.
Talent Changes
- Level 4
- Air Ally
- Health increased from 200 to 300.
- Spell Power increased from 15% to 20%.
- Air Ally
- Level 10
- Divine Palm
- Duration increased from 3 to 4 seconds.
- Divine Palm
- Level 13
- Sixth Sense
- Now starts to expire after the Stun ends.
- Sixth Sense
- Level 20
- Epiphany
- Cooldown increased from 60 to 70 seconds.
- Mana restoration increased from 33% to 70%.
- Epiphany
Lúcio
Base Changes
- Soundwave [Q]
- Cooldown increased from 7 seconds to 8 seconds.
- Mana cost increased from 30 to 45.
Talent Changes
- Level 1
- Accelerando
- Time to maximum speed increased from 4 to 6 seconds.
- Accelerando
- Level 10
- High Five
- Cooldown increased from 20 seconds to 25 seconds.
- High Five
- Level 13
- Heavy Casters
- Now prevents Push Off from hitting multiple targets.
- Heavy Casters
- Level 16
- Up the Frequency
- Cooldown reduction decreased from 0.4 seconds to 0.3 seconds.
- Up the Frequency
Tyrael
Talent Changes
- Level 13
- Law and Order
- Max bonus cap increased from 4 to 15 allied Heroes.
- Law and Order
Whitemane
Talent Changes
- Level 1
- Inquisitor’s Prayer
- Gains a stack after Basic Attacking an enemy Hero 3 times.
- Inquisitor’s Prayer
- Level 13
- Scarlet Wrath
- Reworked: Now restores .5% Mana to all Zeal targets.
- Scarlet Wrath
Bug Fixes
General Issues
- Fixed visual effects not showing correctly on the Target Dummy in Sandbox and Try Mode.
- Corrected Movement Speed bonuses displaying wrong values in the target info panel.
Brawl Mode
- Deathwing’s Cataclysm no longer starts on cooldown in Arena Mode.
Map Issues
- Braxis Holdout
- Fixed Archangel’s visual effects being incorrectly pingable.
- Volskaya
- Corrected Triglav Protector’s Shield Emitter Shields affecting the Pilot’s Self Healing score.
Hero Issues
- Abathur
- Level 10
- Ultimate Evolution
- Clones of Kharazim with Insight now treat the quest as completed.
- Ultimate Evolution
- Level 10
- Alarak
- Level 10
- Counter-Strike
- Now increases Alarak’s Self Healing from absorbed damage.
- Counter-Strike
- Level 10
- Ana
- Base Changes
- Aim Down Sights [Trait]
- Fixed a bug with Healing Dart bonus lasting too long.
- Activating Aim Down Sights will now dismount Ana from the Toy Train.
- Aim Down Sights [Trait]
- Base Changes
- Azmodan
- Base Changes
- Summon Demon Warrior [W]
- Fixed aura damage not behaving like other similar effects.
- Summon Demon Warrior [W]
- Base Changes
- Brightwing
- Base Changes
- Soothing Mist [Trait]
- Fixed an issue with Smoothing Mist activating during Stasis.
- Soothing Mist [Trait]
- Base Changes
- Dehaka
- Fixed a bug where Basic Attacks didn’t consume evade stacks after Drag ended.
- Jaina
- Level 16
- Snowstorm
- Fixed an issue with Snowstorm’s bonus not applying correctly.
- Snowstorm
- Level 16
- Kael’thas
- Level 7
- Sunfire Enchantment
- Fixed a bug where the Sunfire buff disappeared when Kael’thas was killed.
- Sunfire Enchantment
- Level 7
- Kharazim
- Level 10
- Divine Palm
- Fixed issues preventing Divine Palm’s Stasis from removing Damage Over Time effects.
- Divine Palm
- Level 10
- Leoric
- Base Changes
- Drain Hope [W]
- Fixed an issue with Stasis not breaking Drain Hope properly.
- Drain Hope [W]
- Base Changes
- Li Li
- Fixed a bug causing Water Serpent to move slowly.
- Level 4
- Surging Winds
- Fixed a bug where the Surging Winds buff would be lost after Li Li’s death.
- Surging Winds
- Li-Ming
- Level 1
- Power Hungry
- Fixed a bug causing the Power Hungry buff to drop when Li-Ming was killed.
- Power Hungry
- Level 1
- Lunara
- Level 10
- Leaping Strike
- Fixed an issue causing it to stall game logic.
- Leaping Strike
- Level 10
- Malthael
- Level 1
- Fear The Reaper
- Fixed a bug with the duration indicator for Fear the Reaper.
- Fear The Reaper
- Level 1
- The Butcher
- Fixed a bug letting The Butcher disjoint while collecting Fresh Meat.
- The Lost Vikings
- Fixed a slow movement issue with Longboat.
- Tychus
- Level 20
- Focusing Diodes
- Now grants an extra damage bonus.
- Focusing Diodes
- Level 20
- Whitemane
- Level 10
- Divine Reckoning
- Updated mana restoration display for damage dealt.
- Divine Reckoning
- Level 10
- Zul’jin
- Level 20
- Forest Medicine
- Now selecting will not interrupt Regeneration channel.
- Forest Medicine
- Level 20
Join the conversation on the official Heroes of the Storm forums!
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