Discover the Latest Heroes of the Storm PTR Patch Notes – February 21, 2025: Key Updates and Game-Changing Features!

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Discover the Latest Heroes of the Storm PTR Patch Notes – February 21, 2025: Key Updates and Game-Changing Features!

We’re excited to share that the latest Heroes of the Storm patch is now on the Public Test Realm for you to try out! If you find any bugs while playing, please let us know in the PTR Bug Report forum. Your feedback is super valuable!

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Balance Changes

Heroes

Auriel

Base Changes

  • Bestow Hope [Trait]
    • Reduced energy storage from 50% to 40% for non-Hero damage.

Dehaka

Base Changes

  • Dark Swarm [W]
    • Damage decreased from 52 to 48.

Talent Changes

  • Level 4
    • Hero Stalker
      • Essence gain no longer increases when hitting more than 2 Heroes.
      • Dark Swarm now requires hitting 2 Heroes to gain Essence.
    • Lurker Strain
      • Cooldown reduction changed from 3 seconds to 2 seconds.
  • Level 7
    • Feeding Frenzy
      • Reworked: Now a Gambit bonus, starting with 1.5 seconds cooldown reduction.
    • Paralyzing Enzymes
      • Reworked: Removes Gambit. Reduces healing received by 40% while Drag is active for 2 seconds.
  • Level 13
    • Ferocious Stalker
      • Damage bonus reduced from 60% to 50%.
  • Level 16
    • Tunnelling Claws
      • Movement speed reduced from 125% to 120%.
  • Level 20
    • Contagion
      • Now reduces Isolation damage by 60%.

Kharazim

Base Changes

  • Health increased from 2027 to 2080.
  • Breath of Heaven [W]
    • Healing increased from 285 to 295.

Talent Changes

  • Level 4
    • Air Ally
      • Health increased from 200 to 300.
      • Spell Power increased from 15% to 20%.
  • Level 10
    • Divine Palm
      • Duration increased from 3 to 4 seconds.
  • Level 13
    • Sixth Sense
      • Now starts to expire after the Stun ends.
  • Level 20
    • Epiphany
      • Cooldown increased from 60 to 70 seconds.
      • Mana restoration increased from 33% to 70%.

Lúcio

Base Changes

  • Soundwave [Q]
    • Cooldown increased from 7 seconds to 8 seconds.
    • Mana cost increased from 30 to 45.

Talent Changes

  • Level 1
    • Accelerando
      • Time to maximum speed increased from 4 to 6 seconds.
  • Level 10
    • High Five
      • Cooldown increased from 20 seconds to 25 seconds.
  • Level 13
    • Heavy Casters
      • Now prevents Push Off from hitting multiple targets.
  • Level 16
    • Up the Frequency
      • Cooldown reduction decreased from 0.4 seconds to 0.3 seconds.

Tyrael

Talent Changes

  • Level 13
    • Law and Order
      • Max bonus cap increased from 4 to 15 allied Heroes.

Whitemane

Talent Changes

  • Level 1
    • Inquisitor’s Prayer
      • Gains a stack after Basic Attacking an enemy Hero 3 times.
  • Level 13
    • Scarlet Wrath
      • Reworked: Now restores .5% Mana to all Zeal targets.

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Bug Fixes

General Issues

  • Fixed visual effects not showing correctly on the Target Dummy in Sandbox and Try Mode.
  • Corrected Movement Speed bonuses displaying wrong values in the target info panel.

Brawl Mode

  • Deathwing’s Cataclysm no longer starts on cooldown in Arena Mode.

Map Issues

  • Braxis Holdout
    • Fixed Archangel’s visual effects being incorrectly pingable.
  • Volskaya
    • Corrected Triglav Protector’s Shield Emitter Shields affecting the Pilot’s Self Healing score.

Hero Issues

  • Abathur
    • Level 10
      • Ultimate Evolution
        • Clones of Kharazim with Insight now treat the quest as completed.
  • Alarak
    • Level 10
      • Counter-Strike
        • Now increases Alarak’s Self Healing from absorbed damage.
  • Ana
    • Base Changes
      • Aim Down Sights [Trait]
        • Fixed a bug with Healing Dart bonus lasting too long.
        • Activating Aim Down Sights will now dismount Ana from the Toy Train.
  • Azmodan
    • Base Changes
      • Summon Demon Warrior [W]
        • Fixed aura damage not behaving like other similar effects.
  • Brightwing
    • Base Changes
      • Soothing Mist [Trait]
        • Fixed an issue with Smoothing Mist activating during Stasis.
  • Dehaka
    • Fixed a bug where Basic Attacks didn’t consume evade stacks after Drag ended.
  • Jaina
    • Level 16
      • Snowstorm
        • Fixed an issue with Snowstorm’s bonus not applying correctly.
  • Kael’thas
    • Level 7
      • Sunfire Enchantment
        • Fixed a bug where the Sunfire buff disappeared when Kael’thas was killed.
  • Kharazim
    • Level 10
      • Divine Palm
        • Fixed issues preventing Divine Palm’s Stasis from removing Damage Over Time effects.
  • Leoric
    • Base Changes
      • Drain Hope [W]
        • Fixed an issue with Stasis not breaking Drain Hope properly.
  • Li Li
    • Fixed a bug causing Water Serpent to move slowly.
    • Level 4
      • Surging Winds
        • Fixed a bug where the Surging Winds buff would be lost after Li Li’s death.
  • Li-Ming
    • Level 1
      • Power Hungry
        • Fixed a bug causing the Power Hungry buff to drop when Li-Ming was killed.
  • Lunara
    • Level 10
      • Leaping Strike
        • Fixed an issue causing it to stall game logic.
  • Malthael
    • Level 1
      • Fear The Reaper
        • Fixed a bug with the duration indicator for Fear the Reaper.
  • The Butcher
    • Fixed a bug letting The Butcher disjoint while collecting Fresh Meat.
  • The Lost Vikings
    • Fixed a slow movement issue with Longboat.
  • Tychus
    • Level 20
      • Focusing Diodes
        • Now grants an extra damage bonus.
  • Whitemane
    • Level 10
      • Divine Reckoning
        • Updated mana restoration display for damage dealt.
  • Zul’jin
    • Level 20
      • Forest Medicine
        • Now selecting will not interrupt Regeneration channel.

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Join the conversation on the official Heroes of the Storm forums!

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