Electronic Arts (EA) has decided to end its remote work policy, pushing for employees to return to the office permanently. In a recent email, CEO Andrew Wilson emphasized that in-person work sparks creativity and innovation. He shared that the new hybrid model will require staff to work in the office at least three days a week.
EA Entertainment president Laura Miele provided more details, saying the company aims to create a consistent work model across all locations. Key points from her message include:
- Changes won’t take effect immediately; employees should follow their current work arrangements until announced otherwise.
- There will be at least a 12-week notice period before any changes happen.
- Employees living within a 30-mile radius of an EA office will transition to the hybrid model, while those outside that range will remain remote unless specified otherwise.
- The existing remote work exceptions will gradually be phased out over the next few months.
Many employees have expressed disappointment and confusion. Some are facing lengthy commutes, while others worry about childcare and health concerns that made remote work more manageable. Those categorized as remote workers outside the 30-mile radius are anxious about their job security if they can’t relocate closer to an office.
The trend of remote work grew significantly during the COVID-19 pandemic as companies adapted to stay-at-home orders. While many businesses embraced remote working as a long-term solution, others are now reversing course. High-profile firms like Rockstar Games and Activision Blizzard have faced backlash for similar in-office mandates, leading to employee dissatisfaction and even turnover.
Recent statistics show that anxiety regarding workplace changes is not unique to EA. A survey by the Society for Human Resource Management found that 60% of workers prefer flexibility in their work arrangement, with many valuing remote options. In contrast, some companies are pushing for more traditional office settings, showcasing a divide in employee preferences.
Meanwhile, EA has also conducted layoffs, cutting about 300 positions recently. This adds to the uncertainty felt by current employees, as they navigate the return-to-office policies along with job security.
As EA implements these changes, it reflects a broader trend within the industry. The balance between workplace flexibility and company culture continues to be a hot topic.
For more insights into workplace dynamics in the tech and gaming industries, check out the Society for Human Resource Management.

