Microsoft recently unveiled a new user interface (UI) mockup for Xbox. This design aims to display games owned by players across different platforms, like Steam and Epic Games Store. The UI was initially shared in a blog post but was taken down shortly after.
In the mockup, players can see titles such as Diablo IV and Microsoft Flight Simulator featured under a "recently added" section. The design includes tabs for "Steam" and "Game Pass," allowing users to filter games based on where they bought them. However, the UI is still in the mockup stage, as it contains repeated categories for "owned" and "action-adventure" games.
This initiative is part of Microsoft’s strategy to reach a broader audience, especially younger gamers who frequently switch between platforms. According to tech industry experts, this seamless integration between devices is essential for keeping players engaged. An expectation for effortless gaming experiences has become the norm, and Microsoft is responding to that need.
Alongside this new UI, reports suggest that Microsoft is developing an Xbox handheld device, set to launch later this year. This move aligns with the company’s goal of unifying the Xbox and Windows platforms, creating a universal library of games available on both systems.
A notable point is that GOG Galaxy already offers a similar service, allowing users to see their game libraries from various platforms. Microsoft’s app update, which is currently in early development, could potentially mimic this functionality.
In recent years, Microsoft has embraced a more inclusive approach by making its games available on competing platforms. Campaigns such as "This is an Xbox" highlight the company’s mission to connect with diverse audiences and grow the gaming community.
As gaming continues to evolve, it will be interesting to see how Microsoft’s plans unfold and how they influence players’ experiences. For those keen on the latest in gaming technology, keeping an eye on these developments could prove worthwhile.