A new version of Minecraft is helping kids learn about climate change. The Environment Agency created this educational game to teach kids aged 9 to 14 about coastal erosion and flood resilience.
Set in Bude, Cornwall, CoastCraft challenges players to tackle rising sea levels while considering their community’s needs. Caroline Douglas from the Environment Agency believes this game will equip young people with essential knowledge to face environmental challenges.
“Coastal erosion is a natural process, but climate change is making it worse,” Douglas said. She added that CoastCraft allows kids to get creative while finding real-world solutions in a fun, virtual context.
This project is part of a £200 million Flood and Coastal Innovation Programme, developed alongside Minecraft Education and Cornwall Council. It follows the success of Rivercraft, another Minecraft-based game focused on flood management.
Floods Minister Emma Hardy emphasized the government’s commitment to protecting coastal communities, noting they are investing a record £7.9 billion over ten years. She expressed excitement about CoastCraft’s potential to enlighten the next generation of scientists.
Loic Rich from Cornwall Council praised local students for their contributions to the game’s development. “We’re proud that our coastal community of Bude is part of this innovative project,” he said.
According to a recent study, nearly 75% of kids say games make learning more engaging. CoastCraft is a perfect example of this trend, combining education with an interactive experience.
As we navigate the growing challenges of climate change, tools like CoastCraft showcase how gaming can inspire young minds and promote actionable understanding.
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Environment Agency, Cornwall Council, coastal erosion, Caroline Douglas, Minecraft, climate change, environmental challenges, flood resilience, coastal community


















