After a long wait, Team Cherry’s Silksong, the sequel to the beloved Hollow Knight, finally launched today at 10 AM EDT. However, eager players are facing frustrating hurdles trying to buy the game. Many online retailers, including Xbox, PlayStation, Steam, and Nintendo eShop, are experiencing issues. Shoppers are hitting loading screens and error messages as they rush to grab their copy.
On Steam, players have reported seeing a cartoonish blob with the message “Something went wrong” when attempting to make a purchase. Switch users are sharing similar experiences on social media, with the eShop freezing or displaying errors. Some PlayStation users even found the game entirely missing from the store, while others can’t complete their purchases. According to Verge reporter Tom Warren, Xbox Game Pass users can try to install it directly through Microsoft’s website.
In the meantime, fans are turning to platforms like Bluesky to express their frustration. One user exclaimed, “STEAM, LET ME PLAY SILKSONG!” Others posted screenshots of the same error message, while Twitch streamers are also struggling to play for their audience. On X, user @HaydenSchiff shared a screenshot showing how common these errors were among streamers.
Interestingly, a handful of players managed to buy the game and shared their excitement online, with one proudly declaring they felt like “God’s favorite.”
Silksong was announced in 2019 as downloadable content but has since transformed into a full game, taking seven years to develop. The original Hollow Knight became a huge success, selling over 15 million copies and winning several awards, a remarkable feat for a small, Australian developer.
Despite the long wait and limited updates, the Silksong community has remained active and engaged. Some fans turned the waiting game into a creative outlet, sharing rumors and speculations daily.
As the release approached, the atmosphere in the gaming world became intense. Team Cherry’s surprise announcement in August prompted several indie developers to delay their own games. Developer Necrosoft humorously noted the chaos on Bluesky, saying, “Dropping the GTA of indie games with 2 weeks notice makes everyone freak out.”
The popularity of Silksong is clear; as of today, it is already the top-selling game on Steam, boasting over 100,000 concurrent players. For many, the years of anticipation might just have prepared them for the challenges of launch day.
This moment highlights the evolving landscape of indie games and player communities, showcasing both the excitement and unpredictability of game launches in the digital age.
Source link
video games,pc games,gaming culture,console games

