Sony has taken legal action regarding the game Light of Motiram, prompting the developer, Polaris Quest, to make significant changes to its Steam store page.
Light of Motiram, revealed in late 2024, quickly caught attention for its striking resemblance to Guerrilla Games’ Horizon series. Fans and critics were vocal, pointing out similarities in character design, mechanical creatures, and a post-apocalyptic setting.
In March 2025, Sony filed a lawsuit in California, claiming the game is a “slavish clone” of its well-known franchise. Sony argues that the game’s visuals, storyline, and marketing tactics are so similar that many assumed Light of Motiram was a new Horizon title.
This month, the developer made noteworthy changes to the game’s Steam page to reduce its resemblance to Horizon. These updates involved a rewrite of the game description, a new set of screenshots, and a revised promotional image. The previous description emphasized exploring a world filled with massive machines and training creatures called Mechanimals:
“In a world overrun by colossal machines, explore the vast open world, build your base… Defy the machination, survive with mechanimals.”
This has now been altered to a more generic survival theme that avoids specific references to Horizon:
“Make smart use of everything around you to survive… Overcoming the challenges of survival can carve out a place for yourself in this unforgiving land.”
Images showcasing sweeping landscapes and robotic creatures have been replaced with more conventional survival imagery, shifting away from a sci-fi focused aesthetic.
The promotional artwork previously highlighted a character that resembled Horizon’s Aloy. Now, it features two in-game creatures, separating it from human-driven narratives and further distancing the game from its Horizon-like roots.
The release window was also updated from “To Be Announced” to Q4 2027, marking a definitive timeline for the project. SteamDB now shows that several related videos have been removed as part of this rebranding effort.
According to a recent report from the Entertainment Software Association (ESA), nearly 75% of gamers prefer original content over adaptations or clones. This statistic highlights the importance of originality in the gaming market. As noted by industry expert Chris Grant of Polygon, “Developers need to be aware that players have a keen eye for authenticity.”
At this stage, no major updates have emerged regarding the lawsuit, with both sides yet to make significant moves. Tencent has remained silent publicly. The question remains: are these changes genuine efforts to mitigate legal issues or clever marketing tactics?



















