Indie Hit Cairn Soars on Steam: 200K Copies Sold on PC and PS5 Opening Weekend!

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Indie Hit Cairn Soars on Steam: 200K Copies Sold on PC and PS5 Opening Weekend!

The Game Bakers have impressed us for years with their indie games like Furi and Haven. They have a knack for moving between different game genres. Their latest release, Cairn, a mountain-climbing simulation, is a perfect example of this talent. Recently, its sales figures have shown just how well it’s been received.

On February 1, the studio revealed a remarkable achievement: Cairn sold over 200,000 copies in just three days after its launch on January 29. This is especially impressive given that the game takes a more niche approach and hasn’t relied on flashy marketing tactics that many indie games use today.

The Game Bakers shared their excitement about reaching this milestone on Twitter, celebrating the influx of 200,000 new players joining the adventure. This success doesn’t come from traditional gimmicks like roguelike features or co-op gameplay, but rather from the studio’s strong track record and recent titles like Jusant and Baby Steps that have sparked interest in climbing games.

Recent data from Steam shows Cairn has not only been a top global seller but is also highly sought after, ranking in Wishlist Activity. Peak concurrent players hit nearly 15,000 over the weekend, which is quite impressive for a single-player game with unique mechanics. This gives us hope for the gaming industry, especially during uncertain times.

While there’s no word yet on versions for Xbox or the Nintendo Switch 2, the studio seems thrilled with Cairn’s performance, hinting at potential future expansion to other platforms. Such decisions often depend on market success and audience engagement, both of which Cairn appears to have achieved.

This upward trend in indie gaming sales is supported by a recent survey from the Interactive Entertainment Association, which found that 65% of gamers are excited to try new genres. As more players seek unique experiences, studios like The Game Bakers could lead the way in innovative storytelling and gameplay. This shift showcases a broader trend in the gaming community, welcoming new ideas and fresh concepts.

In conclusion, Cairn’s success is not just a victory for The Game Bakers but also a sign of how vibrant and evolving the gaming scene can be. It proves that originality and a solid foundation can resonate with players, drawing them into new and exciting worlds.



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