Inside the Impact of Marvel Rivals’ Recent Layoffs: What 6 Employees in NetEase’s US Office Experienced

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Inside the Impact of Marvel Rivals’ Recent Layoffs: What 6 Employees in NetEase’s US Office Experienced

In a recent podcast interview, Thaddeus Sasser, the Game Director for Marvel Rivals, clarified his role. He explained that he concentrates on managing budgets and team resources. The real creative force driving the game’s design is Guangyun Chen. This means that while Sasser’s exit could affect production logistics, players are likely to continue enjoying the game as Chen remains in charge.

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On the topic of recent layoffs, Nick Calandra, Co-Founder of Second Wind, shared insights about the jobs cut at NetEase. Only six people were let go, all from the “American Division for Marvel Rivals.” To put it in perspective, NetEase Games employs over 10,000 staff. So, in terms of numbers, these layoffs were minimal. Yet, a headline about firing the US branch sounds more dramatic than one about six developers losing their jobs. This explains why the news was sensationalized.

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