Some developers of Assassin’s Creed Shadows participated in a Reddit AMA, answering fan questions about this exciting new chapter in the franchise. While not every inquiry yielded groundbreaking revelations, some insightful bits of information emerged about the game’s universe and future additions.
Here are some of the highlights:
The Ongoing Conflict
The classic clash between Assassins and Templars remains a key focus. Luc, the game’s level design director, confirmed that they are just beginning to explore this timeless rivalry in Shadows. He hinted at upcoming stories that will dive deeper into this conflict.
Modern-Day Storyline
Many fans wondered about Basim’s modern-day arc from Assassin’s Creed Valhalla. While Luc acknowledged its absence in Shadows, he assured players that this aspect of the narrative isn’t forgotten. Plans are in the works for a new way to share modern-day stories, which would begin with an Animus HUB.
No Retconning of Lore
Concerns about the integrity of the Assassin’s Creed lore were addressed. Luc emphasized that while not every narrative element appears in every game, they are not disregarding the past. The lore is intricate and continues to develop, so some details might not surface unless they contribute directly to the new storytelling.
Future Story Updates
Simon, the associate game director, shared that more free narrative updates are on the horizon, but specifics were not disclosed. He encouraged players to enjoy the upcoming Claws of Awaji expansion first.
Companion Features
A request for players to summon key characters as companions raised an interesting point. Live producer André mentioned that while it’s a captivating idea, the technical challenges involved are significant. The complexity of ensuring character quality and effective AI makes it a daunting prospect for now.
Changing Seasons
One standout feature of Shadows is its dynamic seasons, which not only enhance the visual experience but also affect gameplay. André hinted that this technology could be utilized in future Assassin’s Creed titles, as the development team shares innovations across projects.
Return of Social Stealth
Despite some features being absent in Shadows, like social stealth, Ubisoft reassured fans that this element isn’t lost from the franchise. They decided to focus on different aspects for this game, but social stealth may well return in future installments.
Impact of Mirage
The parkour mechanics in Shadows were influenced by the success of Mirage. André noted that while the two games have distinct architectural styles, feedback from Mirage contributed to enhancing movement mechanics for Shadows.
No Discovery Mode
Disappointingly, there won’t be a non-combat educational mode like the Discovery Tours found in past games. André was upfront, stating that there are currently no plans for a “Japan Discovery Tour.”
Hair Customization
Lastly, there will be no new hair customization options added for character appearances. André explained that developing additional hair types would be costly and technically challenging.
These insights paint a vivid picture of what players can expect from Assassin’s Creed Shadows. The franchise continues to develop its rich narrative and engaging features, with anticipation for what comes next.
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Assassin’s Creed,Assassin’s Creed Shadows,Ubisoft

