Marathon is getting a warm welcome from players on platforms like the PS Store. It currently holds a solid 4.77 rating from about 3,000 reviews. In contrast, another live service shooter, Highguard, sits at only 3.1 with 14,000 reviews. Players seem to prefer the new shooter by Bungie.
On Steam, Marathon enjoys a “Very Positive” rating, while Highguard is labeled as “Mixed.” This is a fresh change, especially since Concord, Bungie’s previous game, didn’t go over well with fans.
However, success isn’t only about initial ratings. Player retention will define Marathon’s future. The game peaked at 88,000 players on Steam during launch but dropped to around 30,000 overnight. We’re still waiting for data from PlayStation and Xbox.
It’s too soon for sweeping conclusions, but this start looks promising. As more data rolls in over the weekend, we’ll get a clearer picture of its staying power.
For comparison, a study by the Entertainment Software Association noted that player retention rates can drop significantly after launch. This was particularly true for live service games in the past, where many faced challenges keeping players engaged long-term.
Looking forward, we’ll wait for the release of the endgame mode, Cryo Archive, later this month. Once we experience it, we’ll share our full thoughts on Marathon.
For now, players seem hopeful. They’re excited to see how this game evolves and whether it can maintain its positive momentum. The gaming community is buzzing about Marathon’s early success, but it’s clear that the coming weeks will reveal more about its true impact.
Source link
Bungie, PS5, Marathon

