People Can Fly Announces Project Cancellations and Workforce Reductions: What This Means for the Future

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People Can Fly Announces Project Cancellations and Workforce Reductions: What This Means for the Future

People Can Fly has decided to cancel two of its upcoming projects, along with some layoffs. CEO Sebastian Wojciechowski shared this news on LinkedIn. He mentioned that the studio will take time to reorganize.

This Warsaw-based company is known for games like Bulletstorm and Outriders. Recently, it has faced challenges with its projects. Back in December, they suspended work on another project, codenamed Victoria, and cut down the team for Bifrost. Wojciechowski’s latest announcement explained that the cancellations were mainly due to issues with a publisher. They didn’t provide necessary agreements, and there was a lack of clarity about the project’s future.

The publisher’s financial troubles also played a role. There were concerns about securing the funds needed to continue. Though the publisher wasn’t officially named, it’s believed to be Square Enix since they were already linked to Project Gemini.

Despite these setbacks, People Can Fly is still involved with the next Gears of War title, Gears of War: E-Day, collaborating with The Coalition.

What does this mean for the gaming industry?
This situation reflects a larger trend in the gaming world where publishers face financial strains. A recent report showed that nearly 30% of game developers have delayed projects due to funding issues. This shift can affect both the developers and gamers, leading to fewer new releases and potentially impacting job security in the industry.

While some may speculate about the future of these canceled projects, fans and industry insiders are eager to see how People Can Fly will regroup and what they will create next. Keeping an eye on their next steps will be interesting.

For those wanting to dive deeper into the current state of the gaming industry, reports from the Interactive Software Association provide valuable insights into trends and economic impacts in gaming.



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