On February 27th, the Nintendo Switch 2 surprised gamers with not just one, but three exciting ports from Capcom: Resident Evil 7 and Resident Evil Village joined Resident Evil Requiem. Resident Evil 7 runs smoothly, but Village has some hiccups.
Let’s start with Resident Evil 7. It looks much like the PS4 version, but there are some differences. The shadows and colors seem off, and the experience is rendered at about 720p while docked, upscaled to 1080p. Using Nvidia DLSS helps improve the visuals, making it look sharper than the original PS4 version, even if there are some lingering issues like visible chromatic aberration. Throughout the gameplay, the frame rate stays solid at 60fps, both docked and handheld, which is impressive.
When played in handheld mode, the resolution drops to around 432p, but again, DLSS does a lot of the heavy lifting. Gamers report a very smooth experience here too.
Now, Resident Evil Village is a bit more complicated. It shares the same resolution as RE7 when docked, but it has more demanding visuals. While both games aim for 60fps, Village struggles during some intense scenes, dipping below that mark. The visuals can vary, especially when it comes to how snow and fog are rendered.
Interestingly, a recent survey showed that gamers generally prioritize steady frame rates over graphical fidelity. This indicates that while visuals matter, performance can make or break the gaming experience, especially for action-packed titles like these.
Looking at the Xbox Series S version of these games, Resident Evil 7 performs comparably, but the Series S offers sharper resolution with its 1440p checkerboarding. However, both versions seem to maintain a stable 60fps in less intense scenes. For Village, the Xbox Series S often hits that 60fps mark without fluctuating performance, giving it an edge over the Switch 2.
In summary, Resident Evil 7 is highly recommended on Switch 2 with its consistent performance and great visuals. Meanwhile, Resident Evil Village, while still visually appealing, may not deliver the smooth gaming experience some players expect. If you’re sensitive to frame rate drops, you might want to consider playing Village on a different platform. Ultimately, Capcom could benefit from thinking about smoother frame rate options for future ports.
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