The team behind the upcoming game, Tomb Raider: Legacy of Atlantis, is making some exciting changes to the classic 1996 title. Game director Will Kerslake recently shared that they aim to update the game’s difficulty. He acknowledges that the original’s high challenge might not match today’s gamers’ preferences.
At a recent press event reported by GamesRadar+, Kerslake said, “Reimagining a game correctly means evolving it for modern tastes.” He emphasized that the core elements—like puzzles, combat, and thrilling action—will still be very much alive. “There will definitely be big rolling balls and all the classic Tomb Raider elements,” he added.
Tomb Raider: Legacy of Atlantis is set to release in 2026 on PlayStation 5, Xbox Series X and S, and PC via Steam. Alix Wilton Regan will step into the shoes of Lara Croft, taking over from Camilla Luddington, known for her portrayal in the past trilogy. Luddington recently said her goodbyes to the character, marking a significant change within the franchise.
Fans have mixed feelings about these developments, especially with the need for retcons to fit both Legacy of Atlantis and the 2027 title, Tomb Raider: Catalyst, into a new timeline. Moreover, there’s the soon-to-launch Tomb Raider series on Amazon Prime. Featuring Game of Thrones star Sophie Turner, this show aims to merge live-action and gaming into a cohesive universe.
In related news, a recent study found that video game remakes tend to attract a wide age range, with nearly 60% of players saying they enjoy revisiting classic titles. This trend suggests a significant interest in experiencing beloved games through a modern lens, making updates like those in Legacy of Atlantis even more crucial.
As the gaming world evolves, these updates keep the spirit of iconic franchises alive while appealing to both returning and new players. Exciting times lie ahead for Lara Croft fans!

