November 2024 marked a significant moment for fans of the Mario & Luigi series: the return of a new game after nearly a decade. Mario & Luigi: Brothership offers vibrant visuals, expressive characters, and a solid story. However, it faces criticism for its pacing and technical issues.
After 15 years, it’s hard to see how a traditional remake could fix Brothership’s major flaws. Many of its problems are deeply woven into the story and gameplay. This article explores changes that could elevate Brothership to the top of the series.
Despite its shortcomings, I genuinely enjoy Brothership. The art style is striking, and its characters are lively. The game’s ending features an intriguing twist, where Mario and Luigi enter a perfect version of the Mushroom Kingdom, posing some mature themes amidst its lighthearted world. However, while the premise is exciting, the game drags on with excessive filler and pacing issues.
Brothership can take roughly 40 hours to complete, similar to Mario & Luigi: Dream Team. Yet, Dream Team delivers more engaging plot points. Most of Brothership’s interesting developments occur in the final hours, leaving players to navigate through repetitive island hopping for most of their playtime. This leads to a drawn-out experience that feels bloated compared to its actual content.
The pacing struggles extend to the gameplay too. Key abilities, like hammers and Bros. Attacks, are introduced slowly. Players often find themselves limited in combat options early on. Side quests, which should enhance gameplay, tend to feel excessive. Many are uninspired and appear in abundance, making it easy for players to lose motivation.
Technical performance is another letdown. While the game initially runs fine, frame rate issues escalate, particularly during critical moments. This is especially frustrating in mini-games that require precise timing. As the story progresses, performance dips can drop the frame rate below 20, which detracts from the overall experience.
Character treatment also raises eyebrows. In previous games, players controlled both brothers, but now Luigi is AI-controlled in the overworld. This change, along with unconventional control schemes, frustrates some fans looking for a traditional experience.
Despite these drawbacks, there’s hope. Brothership has sold well, indicating strong support for the franchise. Nintendo often responds to feedback, suggesting the potential for a better-paced and well-performing sequel.
In essence, Brothership shows great promise but needs refinement to reach its full potential. With some changes, it could become a standout entry in the beloved Mario & Luigi series.
If you’re a player, what are your thoughts on Brothership? Did the game’s length affect your enjoyment? Share your experience!
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