Post-game depression is emerging as a real concern for gamers. Have you ever felt a bit empty after finishing a long video game? A study by SWPS University and the Stefan Batory Academy of Applied Sciences dives into this feeling. Researchers created a tool to measure the emotional effects of completing immersive games, highlighting a phenomenon many players have felt but few have examined closely.
Published in the journal *Current Psychology*, the study reveals just how impactful modern gaming can be on mental health. Games are incredibly popular today, with about 53% of people aged 6 to 64 playing regularly—only behind TV and social media. Yet the understanding of gaming’s psychological impacts is still developing.
Psychologist Kamil Janowicz, who worked on the research, explains that these complex games can evoke deep emotions. Completing a challenging game can feel rewarding but might also leave players feeling emotionally drained. The new Post-Game Depression Scale aims to quantify these feelings, which often go unrecognized.
What exactly is post-game depression? It’s described as a sense of loss or emptiness after an intense gaming experience—something that has been discussed in gaming circles but rarely studied scientifically. Janowicz notes, “Games offer not just entertainment but also an emotional journey. When they end, that journey can feel like it’s been cut short.”
The study involved 373 players who were surveyed about their gaming habits and emotional responses. It identified four main aspects of post-game depression:
- Intrusive thoughts about the game’s story.
- Difficulty in accepting the game’s conclusion.
- A desire to replay the game.
- Reduced interest in other entertainment (media anhedonia).
Interestingly, intrusive thoughts were the strongest indicator of post-game depression, while reduced interest in other media was the least intense.
Role-playing game (RPG) players tended to be the most affected. Janowicz points out that in RPGs, players often shape their characters and stories, leading to deeper emotional connections. Those who tend to ruminate—overthink past events—may also feel this “post-game grief” more keenly.
Some players have shared their experiences on social media, expressing feelings of sadness after finishing beloved games and forming communities that discuss these emotional challenges. A tweet from Dexerto highlighted this phenomenon, noting that the feeling is particularly strong after completing RPGs.
Post-game depression resembles feelings of grief, similar to losing a friend or closing a significant life chapter. Janowicz even likened it to mourning a cherished relationship. The insights from this research could inform game developers, encouraging them to think about player well-being as they create more immersive experiences.
This area of study is gaining traction alongside other recent research, like findings showing that brain-training games might help slow aging. Together, these insights emphasize the importance of understanding how entertainment can affect mental health.

