Ubisoft recently faced a major issue with Rainbow Six Siege. Their servers went down after a serious breach gave some players access to billions of in-game credits and ultra-rare skins. This disruption has left many accounts affected, with some players banned, while others regained access to lost items.
On Saturday morning, Ubisoft announced on X that they were aware of the situation and were actively working on a fix. Not long after, they shut down all servers for PC, PlayStation, and Xbox. Social media was flooded with player reports, showcasing bizarre account behavior, including inflated credits and sudden bans.
By Saturday afternoon, Ubisoft reassured players that those who used the excess credits wouldn’t face bans. They confirmed plans to roll back all in-game transactions that occurred from 6 AM ET that day.
As of Sunday afternoon, the company stated they were in the process of rolling back accounts. They emphasized that they were conducting thorough quality control tests to ensure the safety of players’ accounts. Unfortunately, they did not provide a timeline for when the servers might be back up.
It’s worth noting that server breaches like this are not uncommon in the gaming world. Recent statistics show that over 70% of gaming companies have reported data breaches in the last two years, often leading to significant operational setbacks. Expert analysis suggests that developers need to bolster their cybersecurity measures to safeguard players and their digital assets.
While some players expressed frustration on social media over the outage, others voiced understanding of the complexities involved in maintaining such large-scale server systems. This incident serves as a reminder of the highs and lows of online gaming and the importance of speedy, transparent communication from developers.
For more information on this incident, Ubisoft’s official status page can be found here.
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Ubisoft, Rainbow Six Siege, servers

