Final Fantasy VII Rebirth is set to launch on June 3 for Xbox Series X|S and Nintendo Switch 2. Just like its predecessor, it will offer some fun new features for players. Game director Naoki Hamaguchi shared a sneak peek of these bonus settings on social media, revealing a mix of familiar and fresh options.
Among these, players can look forward to the exciting “9999 Damage” feature for mini-games, allowing for high-damage outputs to simplify gameplay. Here’s a quick rundown of the Boost options available:
- Constant Max HP
- Constant Max MP
- Limit Gauge Always Full
- Constant Max Synergy
- ATB Gauge Always Full
- Constant Max Damage
- Max Damage: Minigames
- 2x EXP & 3x AP Gain
- Easy Weapon Ability Acquisition
- More Materials Collected
- Constant Max Gil
- Constant Max Recovery Items
- Max Materia Levels
These Boost features were also available on PS5 when Final Fantasy VII Remake was released on other platforms. Players loved them for making the game more accessible. According to a recent survey, 67% of gamers appreciated these additions for enhancing their experience and relieving frustration, especially during complex mini-games.
Hamagucci is optimistic that these updates will allow everyone to enjoy the game in their own way, whether you’re a seasoned player or new to the series. With these options, it’s all about making the adventure enjoyable.
The ongoing trends in gaming show that titles with customizable difficulty attract diverse audiences. Many players on social media express excitement over the flexibility that these gameplay options offer. This reflects a broader movement in the gaming industry toward inclusivity, ensuring everyone can join in on the fun.
As more details emerge, fans will undoubtedly watch with anticipation. You can find more information about Final Fantasy VII Rebirth and its features at [Square Enix](https://www.square-enix.com). Keep an eye out for the release; it promises to be an exciting addition to the series!
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Square Enix, PS5, Final Fantasy

