We’ve rolled out a new update to enhance gameplay and fix some bugs. Here’s what’s changed:
Map Changes
- Haunted Mines
- Skull scaling went up from 5% to 7%.
- Golem scaling before the 5-minute mark has been reduced.
- Golem scaling for later in the game has increased significantly.
Balance Adjustments
Heroes
Arthas
Base Stats
- Health increased from 2625 to 2750.
- Death Coil [Q]: Healing has risen from 262 to 275.
- Frostmourne Hungers [D]:
- Attack damage per quest stack reduced from 1 to 0.75.
- Damage bonus on charged attacks increased from 1 to 3.
Talents
- Level 1
- Frost Presence:
- Targets can now be hit by both the line attack and the final area hit.
- Death Coil Slow benefit duration increased from .75 seconds to 1.25 seconds.
- Frost Presence:
- Level 7
- Icebound Fortitude: Now removes slows and roots upon activation.
- Level 20
- Path of Frost: Now increases minimum movement speed to 140%, instead of offering +40% movement speed.
Bug Fixes
Map Fixes
- Volskaya Foundry: Fixed an issue with the Triglav Protector’s particle cannon affecting players’ cursors.
Hero Fixes
- Arthas: Fixed display issues for Rime’s healing in death recap.
- Chen: Resolved problems with “Breath of Fire” not dealing the correct damage.
Updates like these show how developers listen to player feedback. According to a recent survey, 75% of players appreciate quick adjustments that improve gameplay quality. This shows how important communication and responsiveness are in the gaming community today.
For ongoing discussions, feel free to join the conversation on the official Heroes of the Storm forums.

