Exclusive First Look: Unveiling the Cancelled LOTR Game by Eidos-Montréal – A Telltale-Inspired Adventure

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Exclusive First Look: Unveiling the Cancelled LOTR Game by Eidos-Montréal – A Telltale-Inspired Adventure

Eidos-Montréal has long been known for big titles like the Tomb Raider series. Recently, however, the studio has faced challenges, becoming more of a support team for other projects instead. Since being acquired by Embracer, they have experienced layoffs and the cancellation of several games.

One notable project that got scrapped was a soft reboot of Legacy of Kain in 2022, as well as a Lord of the Rings game. This game was set to feature card mechanics and an engaging narrative like that found in Telltale titles, but it didn’t progress far before being shelved.

Not much information has surfaced about these projects, but some conceptual artwork from a former Eidos-Montréal artist offers an intriguing look into what could have been. The art reveals various locations in Middle-earth. Many files refer to Umbar, a coastal city known for its pirate residents, which hints at an adventurous backdrop.

Another recognizable spot is The Prancing Pony, where Frodo and his friends meet Aragorn. This shows how deeply the team wanted to connect with the lore of Tolkien’s world.

The portfolio also features a video showcasing the Bay of Umbar, displaying the city in two states: before and after its fall, likely reflecting the aftermath of battles written in the LOTR stories.

Additionally, some images show early gameplay tests. Though the visuals are rough and untextured, they capture a basic version of gameplay mechanics, like climbing ladders. There are red silhouettes resembling Orcs or pirates, suggesting that the game could have explored battles involving the Corsairs of Umbar.

While the game was focused on a top-down perspective, it’s unclear how the card mechanics would fit in. The design hints at real-time combat, similar to games like No Rest for the Wicked. The studio may have aimed for a unique blend of styles but ultimately had to abandon it.

Looking forward, Eidos-Montréal is reportedly focused on a new project, labeled P11. This is set to be a third-person, open-world action-adventure game built on Unreal Engine 5, with a launch aimed for this year.

Interestingly, as gaming evolves, fans have shared their reactions on social media, expressing disappointment over the game’s cancellation but excitement for future projects. Following trends in the industry, studios like Eidos-Montréal are constantly adapting, something that could shape their upcoming work in surprising ways.

For more details on their projects and industry reactions, check reliable sources like Insider Gaming and other gaming news platforms.



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