On Friday, ININ Games, a publisher known for retro and arcade games, made a surprising announcement. They claimed they could offer a physical version of R-Type Dimensions III for the upcoming Switch 2. Their excitement was sparked by Nintendo’s recent news about two new smaller cartridge sizes.
However, this joy was short-lived. Later that day, ININ had to correct their statement, saying there hadn’t been any official confirmation from Nintendo about those cartridge sizes. They reassured fans that they could still produce the physical version of the game but would need to raise the retail price by €10.
Why are developers hesitant to release fully physical games for the Switch? The answer seems to lie in cost. A Brazilian Nintendo journalist revealed that Nintendo offers developers only two options for physical games: a 64GB cartridge or a game-key card. The cost of these cartridges is estimated to be around $16, which many developers find steep.
Niko Partners analyst Daniel Ahmad pointed out that cost has always been a pivotal issue in deciding between using game-key cards and full cartridges.
Experts suggest that if Nintendo introduces more cartridge sizes, it could be in response to rising memory costs. NYU game professor Joost van Dreunen explained that this change might help Nintendo offer better prices for third-party games.
As of now, gamers are left wondering how this will affect game availability and pricing. The conversation online reflects a mix of anticipation and skepticism. Many are eager to see if these new options will make games more accessible while keeping an eye on pricing trends.
For more expert insights and updates, you can refer to sources like Niko Partners and Joost van Dreunen’s research.
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