Tomb Raider remake Legacy of Atlantis employs AI in game development

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Tomb Raider remake Legacy of Atlantis employs AI in game development

UPDATE 5.31pm: Crystal Dynamics has commented on its use of AI in *Tomb Raider: Legacy of Atlantis*. A representative stated to Eurogamer, “At Crystal Dynamics, we leverage AI tools to help our teams iterate on ideas faster and more efficiently, while ensuring that all finished content in the final product is human-crafted. Our goal is to empower the creativity and flexibility of our developers to deliver the highest-quality experiences for players everywhere.”

ORIGINAL 12.15pm: *Tomb Raider: Legacy of Atlantis* includes an AI Generated Content Disclosure. During a recent PlayStation State of Play, developers Flying Wild Hog and Crystal Dynamics presented a new trailer for the game, a remake of the original *Tomb Raider*, which features Lara Croft traveling across countries to find the Scion of Atlantis while facing various challenges.

*Tomb Raider: Legacy of Atlantis – Official Release Date Trailer.* Watch on YouTube

An AI disclaimer has been added to the game’s Steam page, stating: “AI-assisted tools were used during development to support some early exploration and temporary development content. Any AI-assisted assets were either replaced or refined by humans in order to maintain the creative and artistic vision of the development team.”

Disclosures regarding AI use in video game development are becoming more prevalent. For example, a recent disclosure for *Crimson Desert* noted that “generative AI technology is used in a supplementary capacity during the creation of some 2D prop assets.” Although developer Pearl Abyss emphasized that AI-created assets would be replaced before the final product, some AI-generated artwork still managed to appear in the game, leading to community dissatisfaction.


Lara shooting at dinosaurs in Tomb Raider: Legacy of Atlantis
Image credit: Amazon Game Studios

There is ongoing discussion about whether game studios should disclose AI usage during development. Tim Sweeney, CEO of Epic Games, remarked in November that it makes “no sense” for developers to disclose AI assistance, suggesting the relevance of the AI tag is limited to art exhibits. However, others argue that AI’s prevalence in game development warrants transparency.

Notable voices in the industry, such as Konrad Tomaszkiewicz, game director of *The Witcher 3*, express concern that AI-created games could lack depth. Meanwhile, actress Ashly Burch acknowledges AI’s potential utility but emphasizes that it should not replace human creativity.

*Tomb Raider: Legacy of Atlantis*, previously set for a 2026 release, is now scheduled to launch on February 12, 2024, for PlayStation 5, Xbox Series X/S, PC via Steam, and Nintendo Switch 2. Eurogamer will seek further clarification from Crystal Dynamics and Flying Wild Hog regarding their AI technology applications.

Source: www.eurogamer.net via Google News.