Earlier this week, EA made headlines again, this time for cancelling the highly anticipated game based on Marvel’s Black Panther. They also shut down Cliffhanger Games, the studio working on it. This decision surprised many, especially since the studio was actively hiring and making progress.
According to a report from Bloomberg, the closure was unexpected for Cliffhanger’s team, especially since the game had recently passed an important review milestone.
Concerns grew among EA executives about the game’s slow progress. Although it had been in development for four years, many of the staff were new hires and hadn’t had enough time to contribute significantly.
The game promised an intriguing concept. Under the leadership of Kevin Stephens, a former head of Monolith, the plan was to utilize a new system based on the acclaimed Nemesis System from the Middle-earth games. Players could step into the shoes of T’Challa, Killmonger, or Shuri, each vying for the title of Black Panther. The game would feature complex relationships and rivalries, adding depth to player interactions.
One main antagonist would be the Skrulls, shapeshifting aliens challenging Wakanda. This element resembled the Nemesis System, where characters would remember past interactions with players, shaping future gameplay. However, demonstrating this innovation to EA executives was reportedly a challenge. Balancing game development with establishing a new studio can be difficult, and Cliffhanger faced unique pressures due to its location in the pricey city of Kirkland, Washington.
In recent reports, EA’s leadership, including CEO Andrew Wilson and Entertainment President Laura Miele, were noted to have earned around $40 million in the past year, despite the company’s layoffs. This disparity raises eyebrows and adds frustration to the layoffs and studio closures.
This situation highlights ongoing concerns in the gaming industry, where big companies often prioritize financial outcomes over creativity and talent. Many fans and gamers took to social media to express their disappointment, underscoring a growing desire for innovation over corporate profit.
The cancellation of Black Panther is not just a loss for the team at Cliffhanger, but also for fans eager for a unique take on the superhero genre. The potential for a creative game using the Nemesis System was exciting, and its closure is a reminder of how challenging the gaming landscape can be.
For those wanting to understand industry trends, you can explore more about the financial landscape in gaming through sources like the Entertainment Software Association or recent industry reports to see where things may head next.