Video Games Europe (VGE) has recently published a detailed statement expressing strong opposition to the Stop Killing Games initiative. This follow-up comes shortly after their initial reaction to the movement, which aims to keep online games playable even after official support has ended.
The Stop Killing Games movement was launched by YouTuber Accursed Farms in April 2024 and quickly gained traction, surpassing 1.3 million signatures for its European Citizens’ Initiative petition. This momentum could lead to laws that protect online games from being rendered unplayable.
VGE, representing the European video game industry, argues that such measures may hinder development. In their July 7 statement, they expressed concern that proposals from Stop Killing Games could lead to increased costs for game developers, making it harder to create new titles. They state that players purchase a license to access games, not the games themselves, stressing that this understanding supports the industry’s financial health.
Following this, VGE released a five-page document on July 10, further explaining their position. They warn that allowing private servers could lead to risks for players due to lack of control and moderation. They also pointed out that this might discourage innovation within the industry, ultimately impacting job growth and consumer choices.
EU consumer protection laws require companies to provide reasonable notice before terminating access to games. VGE argues that regulations should not impose specific time limits, which would apply to all types of services, not just games.
Despite their opposition, VGE acknowledged the importance of preserving video games. They stated they support efforts to recognize the industry’s creative contributions but want to protect developers’ rights under copyright law.
Community reactions to VGE’s position have been largely negative. Many gamers took to social media to express their frustration, arguing that the existence of private servers proves that players can manage their own gaming experiences without jeopardizing safety. Some even suggested that if companies wanted to eliminate the need for private servers, they should ensure their games remain operational indefinitely.
As the Stop Killing Games movement continues to gain momentum, it faces scrutiny regarding the validity of its signatures, with some suggesting that a significant number may be from outside the EU.
The debate highlights a clash between consumer rights and industry practices, raising questions about the future of online gaming in Europe.
Source link

